Skullkar lives!!!

Sunday, July 27, 2008

Something a little darker than usual happened to show up in the garage today, check out these shots!

Latest out of the monkey mill

Saturday, July 26, 2008

Here is another fabulous sock monkey whipped up by the lovely Chelsea Heyneman. Hopeully you will have a chance to bid on some of them soon to help us raise development funds!


Friday, July 25, 2008

As you have noticed by now, we like to use Vimeo to host our videos. It is an awesome service.

Recently the Vimeo staff have announced that "game videos" will not longer be hosted on the site. Their reasoning is valid, however the announcement was a little vague in regard to people like us. We own the content we are taking video of and we very much feel the content we are recording is creative in nature (and not a recording of gameplay footage from a 360 game).

So what we have done is simply setup a group on Vimeo for game developers. If you are a developer and use Vimeo, you should join this group. Our hope is that the Vimeo admins will see that the content in this group deserves to be hosted by them and maybe it will become a sort of filter.

Here is the link: Game Developers

NOTE: This is for game developers only (indie or otherwise). So if you wish to join, please provide a link in your Vimeo profile, or better yet, a video. Anyone is able to view the videos from this group of course.

Video: Garage Editor

Thursday, July 24, 2008

Here is our latest video!

Here we are showcasing the garage portion of the game which will allow players to customize their kart and character. We built this portion of the game with heavy utilization of Hikari which enabled Zero Gear developer Ian Marsh to engineer the gui elements in flash and actionscript. We are using the open source Ogre3d to render the characters and environment. Also you will hear some great sound effects by Tapio Liukkonen of Kaamos Sound.

If you are interested in getting the the garage and toy with creating your own special character, stay tuned! You just might get the chance soon!

P.S. If you are in the United States remember to check out the latest issue of 3D World which has just hit newsstands! It features Zero Gear in their feature of open source software!

Look-Back and status update

Monday, July 14, 2008

It has been a little while since we posted an update - Brian has been a little bogged down moving to another apartment in San Fransisco, and I have been slightly derailed doing some non game related contract work to bring in some more development funds.

But here is just a little feature we got working last weekend, a "look-back" key that you can press to check out what it going on behind you. I think it will be very useful!

Zero Gear Look-Back from marshmonkey on Vimeo.

America is so indie

Friday, July 4, 2008

Today marks the anniversary of America going independent, and to celebrate, I thought I would show you a bunch of new stuff we have been working on lately. This morning I woke up and realized we had no 4th of July themed hat, so I took care of that

Also, I have been working on a cool pirate ship kart as well:

Finally, a very enthusiastic Zero Gear fan (ok, my wonderful girlfriend) decided to make an entirely physical version of our sock monkey character, complete with a Zero Gear butt-label! Awesome!!!

Have a happy and safe 4th of July everyone!

holy custom-content batman!

Tuesday, July 1, 2008

Beyond all our expectations, the artists on the glorious game-art forum Polycount have started making custom content for Zero Gear before they have even been able to play the game themselves.
Here is a little collage showcasing some of the work they have already started on:

The people are hungry for Zero Gear!!! I had better get back to work. Here is the Zero Gear thread on polycount if you want to see what people are making, or are interested in making something yourself!