This is a 4x speed run through of a map I am working on to test out a "gauntlet" type game mode where the goal is to be the first to get to the finish against the clock. We are planning on having checkpoints throughout the map so that if you fall off you can respawn. Brian is also anxious to add physical obstacles along the blank straight lengths that will move around which you will have to dodge.
In other news, I have found a new place to work on Zero Gear - a real actual office space shared with my brother, exciting!
Thursday, January 22, 2009