Nine Paths To Indie Game Greatness

Tuesday, February 26, 2008

I wrote an article a few months ago about some methods independents are utilizing to develop games with a very limited amount of resources. Many of these ideas are things that we try to follow to develop Zero Gear in an efficient manner. The article just went up on Gamasutra, check it out!

2 comments:

Gorion said...

Good read :) also awesome comparison between CS and halo hahaha :D

Andrew Spiering said...

awesome article david